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@lone_wolf
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8 o7 K! u: {4 u6 K" d! X% bThu Jun 30 11:28:41 2016
" q# ^0 B3 R) X/ `; X! l* l2 a Loaded Archive: 'Homeworld2.big'
% t2 E4 c; H' K3 B ?! c d6 p8 M UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' 3 A$ U0 Q# b; B& g3 r1 u$ ]8 C
Loaded Archive: 'English.big'
6 v6 @4 p c* d" b Loaded Archive: '76561198085870635\688484859\yaodu.big' 3 a, q- @; _) ~5 N
Loaded Archive: '76561198085870635\688484859\English.big'
+ s: q6 s2 l' {: d" R LOCALIZER -- File is missing file range in LOCALE:resource.dat
: k. f1 b5 u7 |# h' u( b; x, X LOCALIZER -- File is missing file range in LOCALE:ui.dat
5 V9 ~. o1 v9 N% _. A/ p% {& s LOCALIZER -- File is missing file range in LOCALE:events.dat , j% ~0 Q t' ?7 [
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat - T' H% u" Y' m; s
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
_! }. b+ v9 U9 G, o* A: f. R LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat " o5 U) \2 b' `9 |
Uing ..profiles\ for profiles folder + N2 B& j( G; T( j
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 1 h! M, Y5 e( K: F8 W& y
error executing GetAssumedLatestDll() in driverConfig.lua
# p0 s( u( {. h& U error executing GetAssumedLatestDllVersion() in driverConfig.lua
a& o( i7 E6 }( m4 { error executing AdjustForBadDrivers() in driverConfig.lua
d, \. |2 K \. H7 J; W3 r Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) % K5 E; V. {4 w( n& P! ^
Loaded Archive: 'EnglishSpeech.big' % o4 F( A) p+ U/ R& J j
Loaded Archive: 'Music.big'
" }, @1 W* j) h, A* i8 x( h SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 0 y) L* v% r8 r5 C6 J. ^0 G
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
6 `% A+ P% R: t. X SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
/ e3 L5 d; {2 J/ D! | SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created " }1 o% g0 i' f$ G, B0 @( Z5 N7 I6 T
Build name:
/ X3 E5 a' v. p3 a- F2 a' j8 f Built by : builduser
0 k* b" C8 x3 l) H$ X! C( i& U! O Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data + K8 Z5 ~$ K! S) x3 c. V- \
UTIL -- filepath failure, missing alias '宋体'
: [6 R6 J0 y7 s1 `6 l, u LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;: P: Q. s3 U: k! l% F7 P. A
last token read: `? at line 1 in string ""
: C6 ~$ } O. e0 N& B: [& v: [' D7 V' r Attribute FEColorBackground1 not found in stylesheet! $ r: H6 a1 N: s, \- |7 n2 A
Attribute FEColorOutline not found in stylesheet!
! x s& X6 e' j1 \ Attribute FEColorOutline not found in stylesheet!
- E: ^8 u4 |! f Attribute FEColorOutline not found in stylesheet! 2 D3 I3 b3 t& \. \: o1 S$ w3 ]
Attribute FEColorHeading3 not found in stylesheet! * n2 [& }0 t9 i! E. A
Attribute FEColorHeading3 not found in stylesheet! $ H% }7 z3 P7 Q
Attribute FEColorHeading3 not found in stylesheet!
; l* A2 l$ W- m4 r Attribute FEColorHeading3 not found in stylesheet! 4 G8 B5 x4 S$ s
Attribute FEColorHeading3 not found in stylesheet! ' V# ]1 {1 R9 {6 b4 u8 Y* d
Attribute FEColorHeading3 not found in stylesheet! 9 F, E; |- c9 W( L
Attribute FEColorHeading3 not found in stylesheet!
- Q8 D5 h! C M Attribute FEColorOutline not found in stylesheet! 3 E! K3 B+ V7 I6 b( y
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) + B0 s+ D) `1 V) L: y
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