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@lone_wolf
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Thu Jun 30 11:28:41 2016% C' p4 p3 @/ H. A+ I
Loaded Archive: 'Homeworld2.big'
$ U- j4 Z: `' Q6 u3 O5 e( P UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
3 k* \; {0 r8 B, R3 y Loaded Archive: 'English.big'
; W% k* Z% E, I& j, h Loaded Archive: '76561198085870635\688484859\yaodu.big' 8 t1 b' f8 C* s: v: _
Loaded Archive: '76561198085870635\688484859\English.big' $ h, F$ ` |. f8 x/ |" e+ d0 g
LOCALIZER -- File is missing file range in LOCALE:resource.dat t% V! h. _7 V3 Q$ Z( P5 _
LOCALIZER -- File is missing file range in LOCALE:ui.dat ) Y& T' }8 ^; {9 V
LOCALIZER -- File is missing file range in LOCALE:events.dat
. C' t$ m+ I0 [$ |6 D! o. L4 u LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat 0 F3 p. ` L7 q) @
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat ' i: M1 V; X) N
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
6 l N$ p' |1 y Uing ..profiles\ for profiles folder
% p- w4 _: V; n p0 O& F Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1 ! B3 p$ t+ [7 @, z3 r. a) q; W: C
error executing GetAssumedLatestDll() in driverConfig.lua : D" x2 L+ t! P+ ^3 W3 @9 ?% u% i
error executing GetAssumedLatestDllVersion() in driverConfig.lua * {( z/ s+ |2 b, K8 \3 D3 _( a
error executing AdjustForBadDrivers() in driverConfig.lua
! U7 k; u0 k+ y) W! Y3 ]/ F, Z0 n Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
/ Z& f8 f/ l! a6 z- s, u. l Loaded Archive: 'EnglishSpeech.big'
- ?# C& R' L2 h* P4 } Loaded Archive: 'Music.big'
3 \. L1 p) R6 i$ D- G$ z' n$ V M SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
$ L; U" I5 |$ [: y SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 3 w# D. \2 E+ G8 p
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created & {, c0 s o+ Q8 i. z, j& E8 h$ k
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
8 s. P8 g( V4 u8 d2 x1 T& T; ` Build name: 1 K7 B; t4 o) G9 f4 {
Built by : builduser " l, F9 F6 r& L1 I- B/ P
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 0 D. m3 j% {0 |( v
UTIL -- filepath failure, missing alias '宋体'
$ c! n3 R/ {- {0 D LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;7 I( c. S0 ^; _9 N: j
last token read: `? at line 1 in string "" ' B) p1 b( c4 y
Attribute FEColorBackground1 not found in stylesheet! 0 D% i# R# N Q0 [, S
Attribute FEColorOutline not found in stylesheet! 9 J% s3 w% n$ E
Attribute FEColorOutline not found in stylesheet!
% y, X2 t4 P x' n" p' x Attribute FEColorOutline not found in stylesheet! $ t6 m" E! R7 T1 ~5 B
Attribute FEColorHeading3 not found in stylesheet! 8 m& C6 f/ _$ Q9 u6 V
Attribute FEColorHeading3 not found in stylesheet!
" p; I: f- i- o: a; m7 d Attribute FEColorHeading3 not found in stylesheet!
) h+ w) w, Z4 N `/ y0 e Attribute FEColorHeading3 not found in stylesheet!
3 K5 F, Y) q4 C4 y5 x Attribute FEColorHeading3 not found in stylesheet! 5 F# {5 ]: g7 C k
Attribute FEColorHeading3 not found in stylesheet!
8 K+ P& ^7 J$ J Attribute FEColorHeading3 not found in stylesheet! & H% C/ A/ e( ]) D' `+ q
Attribute FEColorOutline not found in stylesheet!
' N* o/ k" ^: s+ S2 o! y; P& h Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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