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@lone_wolf
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Thu Jun 30 11:28:41 20162 U9 T2 D5 ]/ y* y1 k
Loaded Archive: 'Homeworld2.big'
% P( d5 L* P, b5 `7 D: j UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' E. Q+ P0 d! t" R; _! Q! p
Loaded Archive: 'English.big'
/ T) S$ G* K" A' c6 }) A ` Loaded Archive: '76561198085870635\688484859\yaodu.big'
8 v" I2 ^* P; k# A& J7 m+ z Loaded Archive: '76561198085870635\688484859\English.big'
6 M [7 Q8 q8 ?. J: d$ e2 V LOCALIZER -- File is missing file range in LOCALE:resource.dat 2 O9 z$ q5 [: u: q! z5 ~) o5 g( a# ~
LOCALIZER -- File is missing file range in LOCALE:ui.dat
: ^" h. \7 j2 F% d* c2 Y LOCALIZER -- File is missing file range in LOCALE:events.dat
3 c; d: }" Z2 }7 A, m LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat ( h8 d. Z# ?% \( ~
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
Q" j# A5 Z" m1 S$ t$ h LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 7 ^, v. y. `7 _, M8 o9 {4 |$ H
Uing ..profiles\ for profiles folder u5 O; {$ z; M5 F: C/ E+ e3 t
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
! F8 c, Z8 \; J6 Z& E error executing GetAssumedLatestDll() in driverConfig.lua
+ W: ^: `; |) ~& p0 m( ]" x1 Z error executing GetAssumedLatestDllVersion() in driverConfig.lua + B, o9 n9 G8 e" n/ g
error executing AdjustForBadDrivers() in driverConfig.lua : c# Z# o9 n1 d9 l! g4 A7 ]
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
- w) U) B9 u& v, m3 A Loaded Archive: 'EnglishSpeech.big'
9 j$ A0 G4 J, g* S4 T Loaded Archive: 'Music.big'
% n2 j l+ F/ ` SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
3 b$ |5 u2 f& K' L* G. K SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
5 ^8 f/ d* p" s5 h, I5 a H# C SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
* f$ s" U9 E: J h! {1 \1 ] SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created . U$ ~' |& }4 ~2 a
Build name:
! E. X0 y0 J: x/ R" A- a Built by : builduser
7 }3 C8 `4 S' X/ Z! P& w Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
' Z! `! z$ T7 K7 {" t UTIL -- filepath failure, missing alias '宋体'
7 k; h( l: T: U6 T# p8 g LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
# R( O# w4 ^+ Y9 { last token read: `? at line 1 in string ""
6 _+ Z& g: o3 L G Attribute FEColorBackground1 not found in stylesheet!
3 g% c5 d$ k6 ?$ {( G Attribute FEColorOutline not found in stylesheet!
7 }; Y* |3 ~# o K Attribute FEColorOutline not found in stylesheet!
' V, `! w3 R1 v2 ~2 t; J Attribute FEColorOutline not found in stylesheet! ( m$ `$ Y5 N* X! _& c* z
Attribute FEColorHeading3 not found in stylesheet! 4 M" }# f) e) Q$ a( H
Attribute FEColorHeading3 not found in stylesheet! ! j: x) h: k/ ]! V6 R+ m5 |7 O
Attribute FEColorHeading3 not found in stylesheet!
% u5 C9 J+ Z) R( X: L0 K+ z Attribute FEColorHeading3 not found in stylesheet! * W; j7 ^4 Z) x5 x, a: ^3 Y
Attribute FEColorHeading3 not found in stylesheet!
, z4 A+ U1 R$ @6 W% x* ^( y. e+ N7 ^- G Attribute FEColorHeading3 not found in stylesheet!
9 G" Z5 S9 o4 x$ h Attribute FEColorHeading3 not found in stylesheet!
7 h5 b$ w) r1 z) P% e Attribute FEColorOutline not found in stylesheet! # y9 W. b" k4 F) ^) c* I
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig: oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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