系统:WIN 7 64位旗舰安装版 GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下 )) _" B) D0 u3 x
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死. j7 [: U& j4 a' v5 e
驱动:均为官网最新驱动7 U! Z; L* }* c0 [9 V
死亡模式6 u+ u( O7 ]( p# Z+ _0 T1 D* i
资源:标准+ _5 M; z" l3 d$ R# e
单位:低6 W, A: c9 w; O% h6 n o
2个AI正常干(他俩护干 不敢我 )" ]2 Y- F0 F# ], e# M( K- q
4、5或6个AI就在5分30秒左右卡死 6 W2 ?2 M' \+ B以下为报告 8 X. n7 n2 l( d# C- T; e4 eSat Oct 18 22:29:36 2014 ) F* X% `7 z% l5 m) I. @* T Loaded Archive: 'Homeworld2.big' ) @! p( y; c, v1 ]
UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 6 F( ^* I+ e8 {& s
Loaded Archive: 'English.big' # P- _/ i2 Q7 `( D
Loaded Archive: 'yaoduMOD.big' , m, g% C$ j' x' o! z Loaded Archive: 'yaoduMODCH.big' 5 G. B! I' m% `; Q: w7 D
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs : C: O3 @9 Q& c( a; W/ A- D8 Q* r
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs 5 a, N' f# k! c) v+ O$ v& U LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs - G& s& C& a. s% l
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs 4 g2 F" h' f* q6 |! g5 a5 {( e
LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs 2 p" }! R! g) h/ r
Uing ..profiles\ for profiles folder ) x- K5 |- G" ^& L# L Cannot overwrite function OnStartOrLoad $ Q: E R7 g8 l2 z [
Cannot overwrite function waitForEnd / l" ~2 I3 c9 L$ o+ A Cannot overwrite function OnStartOrLoad 9 Q" c0 N# u! c! b4 h Cannot overwrite function waitForEnd 2 D- L( _1 M, t Cannot overwrite function OnStartOrLoad , t7 g- w0 a4 U# x' ^
Cannot overwrite function waitForEnd L9 }$ F6 p0 v% ], {6 E Cannot overwrite function OnStartOrLoad * w' ^$ Z. v* w
Cannot overwrite function waitForEnd 2 T0 J9 Q5 g8 D8 l6 R7 v Cannot overwrite function OnStartOrLoad & d6 K; _1 e: Y A& F x; L- U
Cannot overwrite function waitForEnd * f _! g8 h& C' K: H" K0 f U
Cannot overwrite function OnStartOrLoad # x2 P* F$ e' @ Cannot overwrite function waitForEnd 6 q. I$ N; G6 V* J& i% A4 F1 j+ e
Cannot overwrite function OnStartOrLoad 7 P; h& h7 ^% ~7 C/ { Cannot overwrite function waitForEnd , [" G. A; A2 h6 M! ?% [/ f
Cannot overwrite function OnStartOrLoad 5 R) l& d! n; @ GAME -- Using player profile B/ {5 Y7 p3 l! ]3 u0 R) o3 o, Q( F
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 5 ^( J+ R* c+ _$ @- u
error executing GetAssumedLatestDll() in driverConfig.lua 2 Y x6 r, }# p% g r; Q9 t9 r) o
error executing GetAssumedLatestDllVersion() in driverConfig.lua : J+ @1 w! T5 q- o% t error executing AdjustForBadDrivers() in driverConfig.lua " s" f. P+ w U4 `7 Z
Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is 0) : w& V- k/ y% l# l L! i! u0 i Loaded Archive: 'EnglishSpeech.big' 4 \8 I \5 K% K7 }
Loaded Archive: 'Music.big' 3 x9 a$ M- ?( @# {# b6 H SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created $ t/ {- g' D% r4 { SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created + Y$ }- `4 k/ p+ p! b
Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte 8 |" w+ s$ `) D' M5 f% Q Built by : mrbuild z1 `4 r. B! v1 v
Data path : E:\家园2\HomeWord2\data ; b6 }) Y; F" o0 c4 v UTIL -- filepath failure, missing alias '宋体' # y' B" i l: H5 v- m% @ Cannot overwrite function OnStartOrLoad 9 I1 @7 n8 ^5 m a+ u _/ C5 `1 _ Cannot overwrite function waitForEnd 9 g# Y- Y1 l+ H' _+ O: k' ]3 |
Unabled to find data:animatics/combined512x512x30HzNS.avi / A7 u; C) m$ f: j) \" Q Resetting fp control word. : {" G+ A% v* m CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace ) c0 ?! D! y6 ~5 ?) h" I Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL ! G/ L: j4 O5 n+ C# s: s
ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! 4 R/ {, a" z' l ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! % x. T% P, R( s( o0 v. D6 D# A1 B MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! # u0 {# e9 G& Q. e2 A5 R6 K/ Z2 e9 { MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! ! s4 \: d1 P* h( T MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ! W3 Y! y9 M0 \
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 9 h0 }/ @, x [" t* z
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! 8 ]% G. b0 B/ M& @! `+ x5 h5 ^
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! ; z% S* E5 D" ^2 h8 H
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 3 W' M. }- \0 L1 n MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! 5 A7 `- Q3 f9 k$ |0 y4 i0 I
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 4 M* d( ]& G5 ^" q+ U; H7 o' _
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! 5 R* |: }! W! J0 o. P
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points! 6 U3 B# N8 A9 i, j) ]( h
MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! 9 L7 G1 v5 E; U$ y& x0 Q MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! $ P v9 H. p+ m1 L8 h! I9 i1 |: F
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 1 `: i5 r3 R' c _" y MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! : O, ] j9 N9 g7 W# B3 a- ]+ D- y: c
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! $ B9 x- { H- W; u6 a- | MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! % j7 n3 g$ Q* d6 I" J- A MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! # B" y) T, {7 u, o+ R
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 2 v5 a9 Q" y+ z8 @ MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! - k1 V9 x- ?1 @7 |. F MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! , A& `( M2 v, H# i* B MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points! " n( | Z* q% R. D* g9 X U' l
MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points! ) Y; p4 V9 G$ v" ~. g" G2 D HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! 9 \; N7 j# x7 y' W9 R2 y. f
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! + J" N: |) G: O* H HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! , H: o d. L2 V+ ^
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 1 S: g8 d& G+ R
Cannot overwrite function OnStartOrLoad ' |5 A9 a& y: {
Cannot overwrite function waitForEnd 那么问题来了---挖掘机技术哪家强 * Q# _. H+ i/ N$ o i( d build available 8 h: ~* t8 Q9 A# b utility build available ZGN_RESOURCECOLLECTOR RESOURCE $ f$ M3 t/ ^' W5 K2 F *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 M; H; d% K0 ]. e: L t4 b9 `
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , h$ ?0 w; E2 T0 a* ~2 [$ s L' d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 e1 |3 I, n) {, a' ]2 v *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) v/ U- O Z4 W. C- k5 p: R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 $ b9 v) v% k8 C
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + V' G) H' M' l o/ i& u
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " E( X5 K. |) l z% M9 H
binding for hotkeyId:9 not found 9 C: d3 ^& S# m) [( I: `9 e D: z+ H binding for hotkeyId:19 not found , Y7 ]5 P8 r( L& _4 G binding for hotkeyId:9 not found 9 @. O1 q" X0 ]2 q, I1 T
binding for hotkeyId:19 not found ( A' z/ t& }' Y& h' f1 T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 y1 e7 ` S7 j5 J7 L0 g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 6 @5 H1 N4 X) @4 q1 l7 E* y3 Q; f
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) W k' J Q% F8 W% t6 c
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / j s# Y6 N, E" Q build available 4 ^9 o. b0 B T1 T3 j
frigate build available ZGN_SMALLFLOWSHIP FRIGATE 2 |0 y- v Y5 _7 h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 7 Z) Z; m- B, j
build available 6 |7 J. \. C! t) s" Y; t/ Y
generic build available 1 F: t, X, M# ?4 ?9 h' w% [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 E, d4 q5 r' K- A- f8 }* s! \# S
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # K( J$ r- Y% R* S. O
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 M6 a: i' G- W
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 q1 K! N. H3 F/ {
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 I- w# o: f. p$ `3 X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # t8 ^, t2 u" E& E u# c J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 W9 ?$ {2 t! a2 G7 f+ G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " f+ r4 X" b" ]+ f% \/ X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + i3 p9 f/ l" E; a: e' ?0 O *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 4 c8 M8 {" U: ~5 o* ]! ?( g *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 * I3 Q2 C* k4 B9 ^* d0 F/ _
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 " i& I9 W/ h' F( K) T *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : Z. [" c% E+ D* A *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 & a$ D0 p) ~+ h9 t C) H c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / |3 M9 S, Q3 ?- G7 Z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 J+ w; l5 S% G8 |# J% r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % S- f- A' ]7 X2 M: A1 p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ; \8 D9 l8 \0 X6 j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 f; T7 Y7 H5 d' `; O- R: ~ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 6 @1 ^8 V" n1 R% ]8 } build available $ C+ ]8 _/ Y1 |& ^0 p generic build available # A- P6 A- u2 i* q: r
build available 6 q; Y4 R% W1 M! W+ d
generic build available 2 G: |' g& ?. N
build available ) v: M) h9 L0 M# m$ z+ ?4 p generic build available 8 w: N3 H3 p8 I/ P
build available 9 ^/ k+ b- d7 C+ `3 C! b
generic build available ' j2 J, e8 |8 t6 ]: f3 D build available . T5 t% r7 F+ s& R1 O generic build available : a5 @5 n6 _/ r$ C' R# {+ w V
build available * i3 |. [9 T$ O% Z7 i- U( j+ U1 q generic build available ' |: q) N3 j9 q P7 U build available : T, C" q5 w# s! G+ r
generic build available " A. D$ e) A, {# ~5 l
build available 7 G+ r+ B/ m0 r) L; J& z( K
generic build available 3 d% ?6 a5 a8 B5 u% x# K" _
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 8 y( X$ [$ I5 ~1 P' p MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! 5 J6 h9 |5 F; n5 E# Q2 g+ U