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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下
. N  `7 Q- P" q配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死4 G! r  o4 l* @& Z3 O/ E0 U' B
驱动:均为官网最新驱动
0 [8 L  U- Q- \2 ^2 h/ F* a$ b死亡模式
( W/ G* ?2 w9 j6 n" g资源:标准9 k' F9 m( c7 v
单位:低* Q3 e/ [- I" ]& }# N
2个AI正常干(他俩护干 不敢我
/ ~* c( e# Y( f; u! b4、5或6个AI就在5分30秒左右卡死5 w; D' _/ O- v
以下为报告7 ^# M  a5 e, O5 S) b; [# C7 W+ i
Sat Oct 18 22:29:36 2014" r/ i% Y- E5 ~" R
Loaded Archive: 'Homeworld2.big'
2 J5 I5 v6 I2 x: Y UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' & D3 ~& C8 j% b3 o. M% B$ \7 Q
Loaded Archive: 'English.big'
8 ^$ [6 l% ]( O/ G. J: r) f- Y' g Loaded Archive: 'yaoduMOD.big'
: m8 z7 C5 B% z6 e9 K$ M, ~ Loaded Archive: 'yaoduMODCH.big'
" e6 P& ?9 I8 _, {% R LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 2 y3 o% w4 M2 V: p+ B9 G
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
" A. p0 e0 l5 ?/ u LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs
/ N9 f1 ]* \  z* m1 ?. a LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
0 j& H- E1 j# O! f& x LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs ! \2 p, D9 @8 h8 O2 Q: P7 ]" e
Uing ..profiles\ for profiles folder / }; |% k( m) r' E/ R8 J( V) M" z
Cannot overwrite function OnStartOrLoad
$ E! q4 o. @' ?2 F  C( Y Cannot overwrite function waitForEnd 7 {" m" c8 A" n( w& A
Cannot overwrite function OnStartOrLoad 3 h4 C; A5 h6 o: c- N
Cannot overwrite function waitForEnd
4 U: W- x+ `( U) b1 [5 X Cannot overwrite function OnStartOrLoad 9 z$ D# c  @& W: Y1 }
Cannot overwrite function waitForEnd ; a% r" F1 u8 Z2 b. V2 @& A
Cannot overwrite function OnStartOrLoad
- `3 S& v& d( T" P, | Cannot overwrite function waitForEnd 7 j+ o" u& |+ W' o, B
Cannot overwrite function OnStartOrLoad
; n$ ]8 g  z9 B( m+ P6 t, x Cannot overwrite function waitForEnd
: A2 V, u7 Q+ u0 Y9 d- [: P( O Cannot overwrite function OnStartOrLoad $ j; r3 D# z$ h& c* r
Cannot overwrite function waitForEnd % F. @( E# ~$ F% f; \2 x, p3 h# M
Cannot overwrite function OnStartOrLoad 4 }1 |2 P( |! u: b: y" n
Cannot overwrite function waitForEnd / P! B- l6 k* A7 G( r
Cannot overwrite function OnStartOrLoad
4 o  O0 g! M. X/ Q" W8 f. S GAME -- Using player profile 4 M2 Q) ]) _# m6 M/ q7 G& p* K
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3
+ X! q8 ^! U+ f$ n error executing GetAssumedLatestDll() in driverConfig.lua
& F, q; x; m7 S" Q# u- u error executing GetAssumedLatestDllVersion() in driverConfig.lua % {8 b. J( {% c3 i
error executing AdjustForBadDrivers() in driverConfig.lua
) ?- R! y3 f* `" X Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 9 I& e0 n* G4 Z9 w% N9 O
Loaded Archive: 'EnglishSpeech.big'
% l. e2 \+ y; Z! x5 M4 N Loaded Archive: 'Music.big'
4 h; g/ W- E& c# S& f6 G* j SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 5 b6 q! p; O% h! p
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 8 W& Y8 N  \* G2 V: i
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
* p) u0 H! o7 W' q: M" ^ Built by  : mrbuild
& }6 E5 X8 J$ \0 r+ t2 z  Z1 v Data path : E:\家园2\HomeWord2\data
2 T& ]# J- p& _! ]! z. r UTIL -- filepath failure, missing alias '宋体' ( G/ b& i' J: v9 y
Cannot overwrite function OnStartOrLoad $ ?) L2 G! q' \) t4 o9 {
Cannot overwrite function waitForEnd 7 R; g7 v, T; a# {& C& `
Unabled to find data:animatics/combined512x512x30HzNS.avi
1 i  A0 j7 \8 G  D4 u" B Resetting fp control word.   E/ H% t$ Q, m1 A6 A5 s  r; b
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace
% ?' n8 ~( P, E. V Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
( Z8 G  Z9 p) k% C6 E ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! # u: x7 i6 j4 t
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
; f! J, `9 b: L' d- V, c MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points!
  L, b) U5 D7 M% {# [" C7 J7 w MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points! 1 \5 `; @4 o$ E6 m, \
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! ' \: x! X. ], T. H, s/ C6 t
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points!
, o% r! `. |' @* @: k MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! ( M8 l, g9 Q6 v
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points! : j3 v* c& Z. {8 k/ M# E9 U
MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points! 3 C) y: x" M, j) ^2 q: A
MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! # B- e( i6 r3 A* ]6 [' ]
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! 8 f3 V  ]7 z+ F3 T) ^4 r& S
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! - C1 S0 {" S. q7 w2 N
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
! k3 Y2 [+ L! J* h MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! . W, E2 [. h. g( b( V4 Q0 T5 ?
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points! + D9 H% y* i- |& a% q& u) U% ?
MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! " z  P6 B+ t2 [# b& y; n- w$ v! O
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points! 7 I, ^, n$ V& I( ]. d
MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! ' H0 s3 x  ?8 g
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points!
$ |7 j: r0 {: M MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points! , a4 }0 k6 m9 W% {  k- r
MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points!
/ m  }, }* E8 P$ d  ^8 W MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points!
! }' }) P% E+ d- W! t9 k5 X$ @/ C MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points!
3 X5 X2 r, [( ?* o7 y& o. z* P6 P5 h MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
5 B8 W5 x2 O2 K/ b1 z# e MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
! Z# [4 B; j+ x+ h HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points! $ C8 a0 v. H2 x, F; R1 e  a
HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 5 W4 P+ S& w& a5 p
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! * P3 c/ s* V7 o9 J
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 9 M. v" X" o+ u8 J, B& ^5 n8 I
Cannot overwrite function OnStartOrLoad 8 m' n) G9 w( ~5 }( q2 n
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强( U/ H& K3 `, C% J. }' M7 u
build available : d/ a" J/ f, S- ?, }/ s
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
- @) o0 \- F- V5 b: U$ f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# E& L% U( Q4 |5 }0 N; R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- T& n( c. ]" _7 j' _" n( {; U# J1 c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
1 D$ `5 Z( E4 M6 G: T! ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
2 g% _) ~. [; \" G2 B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 + U- _6 g3 c% \  S& w: U
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
+ b; |+ q5 d2 E0 w+ ^7 y  m, F( R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' Y) l3 A* b$ G- P5 N4 [/ j
binding for hotkeyId:9 not found 6 G0 G6 E# }( A/ p
binding for hotkeyId:19 not found
& F5 g4 m' v5 B( V) R% n binding for hotkeyId:9 not found ! `6 x2 ~" t: ?2 S& a
binding for hotkeyId:19 not found . A+ e  l6 z0 I0 J; d
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1   g% Z$ x  H6 s# |, o) v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % N& j6 R2 K+ c, w' O$ k" g
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# m3 I- j9 v6 O7 ~: R1 ^5 ] *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ a& S" e( n# B! n0 T build available
: r- T0 b9 U0 T' `& Z! { frigate build available ZGN_SMALLFLOWSHIP  FRIGATE - [. u( n; v6 ?: U- }3 q* W6 p
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
6 N9 m  v) H. T! C9 \( v7 ?" s/ P4 j) P build available ( X: l+ _- a4 s+ ~: ]% ~- u( Q7 X
generic build available
" |" n1 a5 \! d3 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 1 s' p* [! w8 ^* ~4 R, J
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 % L2 N) C/ F6 Y1 M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% R, \+ N' X# ?, q1 ~7 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 5 r( F5 e  h& K4 A. p) j
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 , A  T5 J0 Y) o1 H% t- |7 d9 [
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
8 g' X/ }+ |! r- P: V! K: } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 / B; K! `, r5 x4 _. Z9 v
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" i+ S! H  V. ]) b% O& V *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 E0 H& N# @- } *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . u5 e+ a7 j1 k) V
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
  p4 D# j2 ~" |; G8 G% O& A) o *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
" n: Y" F  l9 f3 A2 _ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
! _7 V) U+ ^, g6 a# W$ h *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
9 c! S! @! ]& b* F3 Y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) @: b' _: d; T/ p *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% [# S" e8 T- d* M1 d. n1 I *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! G: D  B- W1 i2 M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 # u- M& }2 q$ r' Y; ~% @$ h
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ) |+ ?3 ~1 l* W" f) n. G
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2
. M; J5 u$ x# M: k9 Y( w7 J build available
# x( z! H' _# r* l" o generic build available
! \: o) b  ]: y6 D$ M) u6 @* u build available & f4 U% K0 A0 d% ^# v0 ~9 M
generic build available 7 r3 u. H' O9 m$ G' V
build available 6 i) _0 P' H. o0 c
generic build available 8 ?9 P" x0 K5 J4 V) m
build available " \& x3 ?6 _9 s
generic build available 2 B2 U3 i6 j: l2 i
build available 8 \4 i8 M- q+ ]! I) f+ w
generic build available
8 l% v! `- Y9 G0 q; U, U! Z build available $ A1 t. l" v7 X" ~& ?
generic build available
# r2 D6 \2 B/ c7 u build available
3 R/ O# k/ z7 c3 i9 b7 C" V6 s generic build available 5 L* P" ]" [; S% s
build available 2 g. j; s/ O( X: k6 I: k% X. `
generic build available
% `8 b! A0 I# i& ?5 n+ c5 }' V* |$ e MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 3 y" \3 `7 _6 W) O
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points! + Y( r; T8 s, n5 z$ A8 `: _0 }9 \

! S- `) O3 S9 V
* Y! H& i! y: n" l+ D  I. O$ H( _
2 f8 M3 H3 J& U1 k7 i8 }5 T, v6 F$ _9 F5 q

2 x* ~1 i8 _) K$ {4 E/ p还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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沙发
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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