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家园2  妖都MOD0.91,5分30秒左右卡死

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发表于 2014-10-18 23:12:15 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
系统:WIN 7 64位旗舰安装版  GTP+MBR+UEFI (12年后的主板做这个硬盘格式+WIN7 64安装版 开机27秒 我显摆一下下3 @# ~+ e5 J' Y3 B. G- u" E/ \
配置:760K+4G+1T+华硕GT240 D5 512 另外一台APU上试过也同样卡死- `# M- A( H5 i4 K2 ~4 ^9 W
驱动:均为官网最新驱动* T6 e1 o# O8 ?8 V
死亡模式$ n6 x4 G% y, U. N2 R
资源:标准
( r1 s$ f7 \% Z/ t; g& i9 D单位:低1 u% u& k8 r* G& ~: b4 r
2个AI正常干(他俩护干 不敢我5 o8 O5 H1 C& t7 l! o! `
4、5或6个AI就在5分30秒左右卡死
' L* v& Y. R! ?2 M  D以下为报告
2 e+ t* m! Z$ u2 J, \Sat Oct 18 22:29:36 2014
8 T. U" A: ^* ?- ^, q Loaded Archive: 'Homeworld2.big'
  H2 c: L+ G3 T UTIL -- filepath failure, path doesn't exists 'E:\家园2\HomeWord2\data\locale\English' 6 [" p( t  t. o! W# \  Y
Loaded Archive: 'English.big'
6 `3 B, C/ w7 s# _; v6 E& A Loaded Archive: 'yaoduMOD.big' ( d9 Y) i  ?; e1 a# L0 A. h
Loaded Archive: 'yaoduMODCH.big' " E, {" H6 p' o! S! X: u
LOCALIZER -- Failed to load file LOCALE:ui.ucs due to overlapping range with LOCALE:resource.ucs 3 S: ]) a6 i3 t" F* s' w
LOCALIZER -- Failed to load file LOCALE:events.ucs due to overlapping range with LOCALE:resource.ucs
. g; W# F/ r8 T' R1 Q& f LOCALIZER -- Failed to load file LOCALE:ATI.ucs due to overlapping range with LOCALE:ships.ucs 9 r- ~9 b- G$ f
LOCALIZER -- Failed to load file LOCALE:levelDesc.ucs due to overlapping range with LOCALE:resource.ucs
/ N% o& M6 o# O8 P; b LOCALIZER -- Failed to load file LOCALE:buildresearch.ucs due to overlapping range with LOCALE:resource.ucs
1 }  O) k0 G3 C7 ]9 ? Uing ..profiles\ for profiles folder
. C+ d( I, ~; I9 @" P Cannot overwrite function OnStartOrLoad
: x: r$ z% `. i' Y" X# [/ H" v Cannot overwrite function waitForEnd $ |# m5 g# T8 \5 x# D8 }
Cannot overwrite function OnStartOrLoad / A, c: v, N( F" u) c  P& t" i
Cannot overwrite function waitForEnd
, o% u* _1 `0 r: D7 ^- g2 L) j Cannot overwrite function OnStartOrLoad + t$ |4 p! y: `& @
Cannot overwrite function waitForEnd
; i3 G3 ^, Y/ b; E0 e$ R Cannot overwrite function OnStartOrLoad
% `2 Z: z6 q; F' V. @( \# X$ Q9 [& h Cannot overwrite function waitForEnd $ w4 t0 l2 I$ h# r' p6 I
Cannot overwrite function OnStartOrLoad 0 w% Y2 C, e2 C  u0 B  z, M8 l
Cannot overwrite function waitForEnd ' T1 X1 W: R. q  H9 c1 ]
Cannot overwrite function OnStartOrLoad   O2 P  I# ?6 x3 N
Cannot overwrite function waitForEnd
" V- k) e% U0 v! m8 X8 Q Cannot overwrite function OnStartOrLoad 4 [. b  H" @% C, L/ m5 c5 B
Cannot overwrite function waitForEnd , r# ~$ s; {0 ?* s9 v) g5 j8 _
Cannot overwrite function OnStartOrLoad 2 j2 r$ f: g( `3 B4 l: [
GAME -- Using player profile . J( m; p: }. p" w" G
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 3 3 c9 Y7 f4 E  X- B. J& z
error executing GetAssumedLatestDll() in driverConfig.lua ( S7 A' p2 \! ~, r- T
error executing GetAssumedLatestDllVersion() in driverConfig.lua % g# {' B1 n) h$ Z, R  _
error executing AdjustForBadDrivers() in driverConfig.lua
# U5 v; F  V7 ~" G) j Using NVIDIA Corporation's 3.3.0 GeForce GT 240/PCIe/SSE2 renderer (Suspected driver is  0) 0 [& Z/ m! r. Q% a9 X% I' T
Loaded Archive: 'EnglishSpeech.big'
8 ]/ ^/ n$ Y$ K6 k6 c Loaded Archive: 'Music.big'
& g" M# @( [, f) Y SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
, Z- \4 k% u' Z: x: z SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
/ g' C1 ~, G9 ` Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte - J/ I7 c5 B+ Y) p8 m
Built by  : mrbuild
6 w" ]6 T4 w8 `# S Data path : E:\家园2\HomeWord2\data - X7 e' ~. B& b9 s; P1 l  Q
UTIL -- filepath failure, missing alias '宋体' & O/ i+ C7 }6 d* L
Cannot overwrite function OnStartOrLoad 2 h* T: R8 \# E
Cannot overwrite function waitForEnd , {% l* Z  P+ k  C# o) R3 c
Unabled to find data:animatics/combined512x512x30HzNS.avi / B$ b! r1 b  I( @0 t
Resetting fp control word. + p8 Z' s6 n* o9 i4 `, B7 M
CmdLine: -mod yaoduMOD.big,yaoduMODCH.big -luatrace 6 w% Q: v8 z4 K1 O
Starting Level: dataevelData\Multiplayer\Deathmatch\SUPERMAP6P.LEVEL
. D4 U& H" c# ~8 b) i7 u) n* n ZGN_BIG_RAILWEAPON is marked as captureable in the shiptuning but has no capture points! . j3 j7 J' N: R
ZGN_MID_RAILWEAPON is marked as captureable in the shiptuning but has no capture points!
( B! i3 ~9 ^- x6 \; k" v MODU_BATTLECRUISER is marked as captureable in the shiptuning but has no capture points! ( i) d( c5 }3 T4 V
MODU_CRUISER_MACGUN is marked as captureable in the shiptuning but has no capture points!   ^, [/ C! b6 [/ C8 }1 U
MODU_CRUISER is marked as captureable in the shiptuning but has no capture points! * y+ b# C1 M: `0 {2 k# E. W" z. v
MODU_BATTLESHIP09A is marked as captureable in the shiptuning but has no capture points! 1 W8 R- @9 \- c  v* V0 k" D
MODU_BATTLESHIP09B is marked as captureable in the shiptuning but has no capture points! : A7 i5 a# J3 i) g6 N
MODU_BATTLESHIP09C is marked as captureable in the shiptuning but has no capture points!
7 {# M9 S; m& } MODU_CRUISER_REAPERS is marked as captureable in the shiptuning but has no capture points!
6 B& q, J- g2 O. O MODU_DESTROYER_DEFENSE is marked as captureable in the shiptuning but has no capture points! : W# ~8 _& ]! b* c8 @
MODU_DESTROYER_AAGUN is marked as captureable in the shiptuning but has no capture points! ) Z7 ^7 t: ]* o: b6 T& e
MODU_CRUISER_REAPER is marked as captureable in the shiptuning but has no capture points! : _' _$ C2 z3 a- F, c
MODU_PLATFORMMID_AAG is marked as captureable in the shiptuning but has no capture points!
/ L, M% U& o7 E" S  p MODU_RAILWEAPON_MID is marked as captureable in the shiptuning but has no capture points! : o3 D& i" }8 A. o
MODU_PLATFORMHEAVY_GUN is marked as captureable in the shiptuning but has no capture points!
; y; ^; {3 e* k& { MODU_RAILWEAPON_BIG is marked as captureable in the shiptuning but has no capture points! 9 _; U2 T0 w! d% Z" \: n- h
MODU_PLATFORMMID_GUN is marked as captureable in the shiptuning but has no capture points!
* v  K8 K$ X. p MODU_PLATFORMMID_ION is marked as captureable in the shiptuning but has no capture points! , E! H3 [" c: J/ i& I. I1 w& \
MODU_RESOURCECONTROLLER is marked as repairable in the shiptuning but has no repair points! $ g1 S0 I  u6 w& J7 Z9 E' }* A  `, @
MODU_SUPERBATTERSHIP is marked as captureable in the shiptuning but has no capture points!
+ u2 Y8 k# h7 Q6 L. \* G" W MODU_FRIGATE_ION is marked as captureable in the shiptuning but has no capture points! 7 \. m0 |/ ]# C# _7 X% \8 i
MODU_FRIGATE_TORPEDO is marked as captureable in the shiptuning but has no capture points! ' y+ Z$ _1 }8 d, }$ d5 {
MODU_FRIGATE_TURRET is marked as captureable in the shiptuning but has no capture points! 1 _+ Q- k7 Y5 `: J5 D9 [  Z
MODU_DESTROYER is marked as captureable in the shiptuning but has no capture points!
; d' s6 J6 Q# y9 ~; U! ` MODU_PLATFORMHEAVY_ION is marked as captureable in the shiptuning but has no capture points!
- M* P* R* r4 O4 y0 M HGN_HEAVYCRUISER is marked as captureable in the shiptuning but has no capture points!
2 ?# Y# S2 s* k' }$ O% U+ D HGN_SAJUUK is marked as captureable in the shiptuning but has no capture points! 2 b0 \! ]( K/ B7 S# G) h/ `
HGN_HVDREADNAUGHT is marked as captureable in the shiptuning but has no capture points! + f0 h+ W7 R1 K9 [& D* [! G
HGN_BATTERSHIP is marked as captureable in the shiptuning but has no capture points! 9 F$ z) G3 n4 ?- [8 f5 b. @. P
Cannot overwrite function OnStartOrLoad 5 E$ y; m' e( N) x, Y. x8 z
Cannot overwrite function waitForEnd          那么问题来了---挖掘机技术哪家强3 g  q2 Y9 C) |$ v
build available 5 Z- T5 U, U. y3 Z) A& c
utility build available ZGN_RESOURCECOLLECTOR  RESOURCE
, a8 u4 q' g( k  X. I! y *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% h6 g; {. c) \: w# L/ |! H/ K *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : M) o! H+ s" V- r5 Y; |6 b( M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 l8 g0 H& z( |/ i" J6 N7 ^ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
/ ]+ D- d8 F7 b; p( z *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 A- m& e! B# n. n  R$ k/ n9 k9 c/ r
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
0 _" W7 h* C5 \! [" G5 @) \ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 a3 I; n, W; ]3 L
binding for hotkeyId:9 not found ) G# p, D& K6 o( [/ d- ^
binding for hotkeyId:19 not found
5 P- L8 W  ^# T binding for hotkeyId:9 not found " a* L: y. [4 T7 c2 s
binding for hotkeyId:19 not found : A% m$ \2 v5 b9 F0 }+ q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
& h; o: Q# C8 i/ q  F2 s *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
$ W; D' w) U; {+ c *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
) ]1 c8 h# H1 c" p! m *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
' u" W! T; t: i( r# v) U# k build available 3 d0 M* C* U- j$ j' c
frigate build available ZGN_SMALLFLOWSHIP  FRIGATE
) Q& N* g/ `: B *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
. y% t7 b7 M/ y( v build available # q' P/ E3 n9 m) s+ f* g3 K! U
generic build available 7 H8 P7 G$ n2 y  [) |8 O8 Q
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
7 z3 \7 }" y( H' n3 Q/ Q *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
; J' ^2 V; d: g; ^. q0 R *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! {! d) C/ R3 J- d$ N# B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ' L+ Z1 {" i! i4 s- ?$ M
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 N3 I9 O2 }( M% V/ F
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
% ^" D8 \1 q. a *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 8 v; V$ C# I  ]! J+ A# b' i
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
3 U' r- S7 v4 R. D9 Z4 @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 h0 W! g9 E2 r9 q, m  w0 D
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 ! j; s) R5 C7 H: Y4 F0 y
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
* q+ F% g: I9 {3 [2 ]& { *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 . s# t& G" ~3 F) L% _) m/ Q% A
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
# I) K: @# y0 c( \5 A, @ *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 9 r5 y. e( |) y# K
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 : I0 `/ Z7 N& V0 L5 R
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 3 w( P* S8 a& S" X
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1
- n) N+ }; L: f *****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 - q- t0 S/ R5 R, X8 s, e4 P  I
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=zgn_resourcecollector, buildType=1 0 t8 Z9 g4 W& p6 {# c) B
*****---- CommandConstructionComplete : buildingShip=zgn_smallship, builtItem=ZGN_MIDSHIPSUB, buildType=2 9 i4 g" a: _  V7 k
build available
* P  C7 a4 Z# l8 W generic build available
$ Q- F" q) S: O1 M build available ( T9 ]- p2 O8 h  g
generic build available
" l  K$ M3 I8 w( V* ~3 g: \; t build available
+ C( R* O- K4 P* d) \ generic build available " u, o9 q! N. l
build available # }- G! K' f$ g" S
generic build available
; t$ D! |( L) Y build available , }$ A+ f+ W5 u" d; p4 p4 I
generic build available ( y6 Z3 G/ w; t* Z  c. w( M/ w
build available
% G, n9 `5 o6 d; m! F; h1 q generic build available
( q) F: B- Z5 W% g, }$ b build available $ l& I/ ^5 Z7 \: y9 o/ O: e
generic build available 4 U7 r* P! H: j4 }" H
build available
3 b" u4 f( ~, L, S4 Y5 N" m! I& E generic build available % Q. _( D, W3 k: R
MODU_FRIGATE_IONAI is marked as captureable in the shiptuning but has no capture points! 9 ]) C1 Y) D. J! Y9 X7 u$ {
MODU_FRIGATE_TORPEDOAI is marked as captureable in the shiptuning but has no capture points!
- @, b/ ]: y9 ]! K! `$ ^0 j) ?) f
# `4 N9 {- A: g0 t9 `5 j
* N# }9 i+ s; `, S3 P- x8 H! i 0 P$ ]2 r2 D" g  Q' n/ v2 W

* k' E6 a5 [& `- V5 S8 r
0 R1 c/ C; H( H) O3 ~# H7 @5 R还需要啥才能解决
楼主热帖
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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楼主
发表于 2014-10-19 00:59:51 | 只看该作者
咳咳。。。这是0.91,现在都1.05了,原来的版本肯定是不会维护的啦。。。
菲雅利帝国v1.2修正1版下载地址:http://www.yaodumod.com/thread-3473-1-1.html
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