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@lone_wolf
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Thu Jun 30 11:28:41 2016
! N* s7 ]2 `8 [7 n8 G Loaded Archive: 'Homeworld2.big' ( K5 i) N# c; q1 l8 H Q9 L+ }
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' 3 z/ H+ m" y: s2 @0 ?
Loaded Archive: 'English.big'
. b/ U+ l2 x1 @, H4 f+ b/ n Loaded Archive: '76561198085870635\688484859\yaodu.big' $ V; }( E+ X$ c( m" a: K
Loaded Archive: '76561198085870635\688484859\English.big' 2 e; Y) ?4 z/ G
LOCALIZER -- File is missing file range in LOCALE:resource.dat 9 j% ^: c# G& @& z, T6 d* T$ A
LOCALIZER -- File is missing file range in LOCALE:ui.dat
2 {$ ]; X: a F# E LOCALIZER -- File is missing file range in LOCALE:events.dat ) H( ?! O+ H, c
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
, k6 l0 w( Q! C: ~ LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
6 a. r% B) z3 ^6 p. ? LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat 3 k& H; s8 L8 y* ]6 e# r9 W; I9 b
Uing ..profiles\ for profiles folder 8 x. P. D- m+ a ^2 }
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
( }! Q d# S% } error executing GetAssumedLatestDll() in driverConfig.lua
0 S% B1 v0 M9 V, v4 t( x, y error executing GetAssumedLatestDllVersion() in driverConfig.lua
6 A/ d* ], U+ l _. y0 L! ~ error executing AdjustForBadDrivers() in driverConfig.lua / c, e; T W! `) ^+ M
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
# ?4 ~$ x3 _1 u! N" r Loaded Archive: 'EnglishSpeech.big'
! K: B( \+ h3 x& [! X! Z$ {( E2 H Loaded Archive: 'Music.big'
1 N! \! L6 T U SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
/ L" d3 g) h3 a. O( K9 Y, Z% _8 ^ SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created ' b6 A" u$ l" n+ {
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created ( O) v! `1 v5 X! g: J8 W( D3 T
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created + d: C* @) O6 q* n* c+ b, g b
Build name:
6 L d+ E. U* X( J- i: | Built by : builduser & @/ A, z3 O+ @+ X8 k6 ?5 H
Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
5 U6 Y U4 `- r h. w. P/ J0 k7 Q UTIL -- filepath failure, missing alias '宋体' ; `* E" _, R1 b
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
g5 x0 Q4 g, ]$ ` last token read: `? at line 1 in string "" 9 J: }7 K# d! e
Attribute FEColorBackground1 not found in stylesheet! 7 l3 \# r: [; y8 @
Attribute FEColorOutline not found in stylesheet!
- P' X* e6 F3 v. M- B Attribute FEColorOutline not found in stylesheet!
! A; f4 W: I# R' I Attribute FEColorOutline not found in stylesheet!
- k: d& q( n3 o1 u$ W Attribute FEColorHeading3 not found in stylesheet! & p. P; p$ j( X2 t9 } ~
Attribute FEColorHeading3 not found in stylesheet!
" }$ k. W& u) F9 M: K+ U Attribute FEColorHeading3 not found in stylesheet! 8 N, a- n: \9 }8 j) W) F, @, A
Attribute FEColorHeading3 not found in stylesheet! 6 E- e( y" D$ z9 |# z& r$ m
Attribute FEColorHeading3 not found in stylesheet! + |4 y- e; {* K) a' n/ h5 P
Attribute FEColorHeading3 not found in stylesheet!
4 |8 h; Q! R: `: R& N( H Attribute FEColorHeading3 not found in stylesheet!
' _; z* ~. ]; G/ D2 t" ` Attribute FEColorOutline not found in stylesheet! . X8 m0 i I4 }7 [
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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