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@lone_wolf
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Thu Jun 30 11:28:41 2016
1 b1 Y+ P) u4 D Loaded Archive: 'Homeworld2.big'
( l# T- _$ K5 k4 E+ d1 W UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English'
7 \8 B, \6 R4 { Loaded Archive: 'English.big'
, B4 p5 t% n, s# `% F Loaded Archive: '76561198085870635\688484859\yaodu.big' , n, z6 Y6 A, D0 P' T
Loaded Archive: '76561198085870635\688484859\English.big'
; |! `; g# ~# N6 I* I9 [ LOCALIZER -- File is missing file range in LOCALE:resource.dat ' a# ], W$ b' W( P+ T3 v4 l1 c
LOCALIZER -- File is missing file range in LOCALE:ui.dat
$ z, l$ D( F- |$ H, W* s+ I- S LOCALIZER -- File is missing file range in LOCALE:events.dat # p# F0 g: S- d# i0 c- }
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
5 L9 E; K& _' M+ R; t LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat
# C% x+ K4 d7 j5 n/ e/ |6 E LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat ( m; Q5 ]. k1 ~$ T9 u: W
Uing ..profiles\ for profiles folder * c* R% t7 g% J0 k2 i9 N
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
" I# ^* T/ W1 F( {$ }. P% J& u error executing GetAssumedLatestDll() in driverConfig.lua
$ V$ o5 @3 P! `; \) {9 }5 e* V error executing GetAssumedLatestDllVersion() in driverConfig.lua ' A" w% D: g6 X3 V
error executing AdjustForBadDrivers() in driverConfig.lua
0 s/ r/ _+ p/ F) u' H4 F Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) - |' C. _6 Q* s4 [( _3 G
Loaded Archive: 'EnglishSpeech.big' , K+ ~$ r3 f0 o) D. w4 V# D8 q7 q
Loaded Archive: 'Music.big' ; {* M" I8 z' c6 V7 I* W z
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created 2 X6 o+ |# Q% S! L9 G# R
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created : P* r* `5 Z) j0 j" y% m
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created 7 `8 M+ t/ I4 j9 ]1 X! |$ V
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created ) l. G5 t9 }+ b" l0 G
Build name:
: X" N4 \$ [! C& F o; R Built by : builduser
4 i& `7 K' `$ |: p l8 w$ ~+ b Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
, p( o8 z8 N' K0 o; u UTIL -- filepath failure, missing alias '宋体' : }1 a0 e* b) _2 ~( B
LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
- M# I9 G$ U$ W( O2 w- D7 c last token read: `? at line 1 in string "" 0 L# }: f6 U" X7 L
Attribute FEColorBackground1 not found in stylesheet! 4 X) L4 C, W6 D2 L/ z
Attribute FEColorOutline not found in stylesheet! 3 F- L; }8 T- }& S7 }- U
Attribute FEColorOutline not found in stylesheet! + f; Z% P+ c, H
Attribute FEColorOutline not found in stylesheet! 5 B% I2 K2 R; a @' e) v4 |9 [
Attribute FEColorHeading3 not found in stylesheet! 2 X( _$ J8 i& f6 r, J2 ]4 n
Attribute FEColorHeading3 not found in stylesheet! 7 Q9 J; j) I$ i- j0 c9 o7 ]3 a
Attribute FEColorHeading3 not found in stylesheet! " Z+ ^% P& t/ T( K9 I
Attribute FEColorHeading3 not found in stylesheet!
1 {/ E8 K) o# A4 M7 z7 {8 r Attribute FEColorHeading3 not found in stylesheet! % J2 I9 w( ? A" ^* D& c; r7 D
Attribute FEColorHeading3 not found in stylesheet! 8 B6 [1 T! d: o; h$ n
Attribute FEColorHeading3 not found in stylesheet!
* a) H4 H H/ F/ d% Q Attribute FEColorOutline not found in stylesheet! 3 \6 \! |) |2 j4 j3 q( Z; _5 ?
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) , j. D# Z+ u! ?3 { k" w z% K
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