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Thu Jun 30 11:28:41 2016
9 }. G9 U& F% `; V K( r Loaded Archive: 'Homeworld2.big' / h _$ n. @. P& A( g
UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ' C8 X/ l' p( V' u* ?* e Q
Loaded Archive: 'English.big' - Y& Y# y; _$ a/ r
Loaded Archive: '76561198085870635\688484859\yaodu.big' 8 r+ a6 K: ^+ L1 P6 v
Loaded Archive: '76561198085870635\688484859\English.big' 1 T+ ]7 P+ ?( `3 ?
LOCALIZER -- File is missing file range in LOCALE:resource.dat 6 O5 y) j( J4 ]! p& j K1 {$ ^
LOCALIZER -- File is missing file range in LOCALE:ui.dat
9 ~0 H! W# H+ v, z3 | LOCALIZER -- File is missing file range in LOCALE:events.dat
2 y- i$ c y$ M; }; Y LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat
6 L3 @4 r) O) U) M0 I- P LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat % }$ K# s7 x- |$ W. B
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
; O) b3 m t8 w8 j. @' Y Uing ..profiles\ for profiles folder
) J3 u; l) D2 }: u8 h Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
2 j- ?+ p' X6 Y" _" q3 j error executing GetAssumedLatestDll() in driverConfig.lua 6 H ~5 ]7 Y' E) X
error executing GetAssumedLatestDllVersion() in driverConfig.lua 3 U0 l$ x) _" _: y( H# S, A
error executing AdjustForBadDrivers() in driverConfig.lua 4 u8 Q2 L) v6 \* X0 O# K% ?
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) ]6 T+ [1 D1 w& U
Loaded Archive: 'EnglishSpeech.big'
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SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
+ r* Y& a4 Z* w" C1 i# _& a- H7 |' g SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created & r, `& g. e/ m
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created $ P" _0 h- {7 j; U
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created # L8 m1 R4 }3 }, t0 D
Build name: ) Q) H$ ^0 T/ m
Built by : builduser
+ H' b2 V) Z% j1 }7 p Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data 1 ?1 f' \, t% B' D, Y+ O
UTIL -- filepath failure, missing alias '宋体'
8 H1 h, d$ I9 Z) Q' E) C9 i! i2 _! z LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;
4 h) `6 G; V9 \: Z" @5 S last token read: `? at line 1 in string "" 6 R4 G2 f. N6 z, I
Attribute FEColorBackground1 not found in stylesheet!
. h! } m% v4 N" _$ N Attribute FEColorOutline not found in stylesheet!
: ]! {, Q+ s9 W6 a4 K- q$ O Attribute FEColorOutline not found in stylesheet!
2 `! {* |2 q8 Z7 L; f3 _7 O Attribute FEColorOutline not found in stylesheet! ) Z; S! x5 u( o; |
Attribute FEColorHeading3 not found in stylesheet! % U0 H1 V" c. ~" d* }. L- }
Attribute FEColorHeading3 not found in stylesheet! ) O- N: f) Z; A) z6 i
Attribute FEColorHeading3 not found in stylesheet! 4 L& {+ R4 p; a
Attribute FEColorHeading3 not found in stylesheet! : R6 n: E' B4 u8 ~- T
Attribute FEColorHeading3 not found in stylesheet! / m8 U# o: J' _1 @6 t7 B# _
Attribute FEColorHeading3 not found in stylesheet!
2 v; X5 J9 D. q, E, c& ?* ]# Y Attribute FEColorHeading3 not found in stylesheet! ) }$ X. G( b; `1 A) i7 l4 J4 F
Attribute FEColorOutline not found in stylesheet!
) p! A& i8 W- n& W" N Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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