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@lone_wolf
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Thu Jun 30 11:28:41 2016% B8 I& x- m3 j6 ?8 b
Loaded Archive: 'Homeworld2.big'
" D& O; U1 o% S# S9 `8 s e UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' & w/ s8 p$ h/ @2 H# g, x
Loaded Archive: 'English.big'
5 e2 G/ z( f0 y+ f7 Q/ Y Loaded Archive: '76561198085870635\688484859\yaodu.big' 7 u) e* h6 d) @$ P; u8 M% i5 y
Loaded Archive: '76561198085870635\688484859\English.big' 0 |1 \0 k6 o: f9 a( p
LOCALIZER -- File is missing file range in LOCALE:resource.dat
' b0 F3 l2 E) i4 Z+ Y* U LOCALIZER -- File is missing file range in LOCALE:ui.dat : X2 V+ R$ ~& E- }
LOCALIZER -- File is missing file range in LOCALE:events.dat 4 i& s) r# q9 x9 c$ b, F: P
LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat 0 F( n& T$ Y3 w
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat 6 C8 Y. U) r, x) M7 c2 f# A
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat
1 V3 L! c5 l& N. b# u8 \9 q8 d Uing ..profiles\ for profiles folder / N5 @( h. G# J+ L
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
4 q. A/ ?' W' D! T( B error executing GetAssumedLatestDll() in driverConfig.lua
8 L* D9 O& [- I! H) U4 w _3 y: w error executing GetAssumedLatestDllVersion() in driverConfig.lua ( {* }$ C% s; E8 T; [ o
error executing AdjustForBadDrivers() in driverConfig.lua ( E6 u! E7 B3 p8 G* t4 j) C2 p) A7 i
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0)
6 r3 Q) S$ l- g# B Loaded Archive: 'EnglishSpeech.big' ) ~# G" V# ? A% D- q
Loaded Archive: 'Music.big' & Y$ c9 f/ T5 c5 g" h
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created ' x2 L7 v1 t( c B
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created 6 |" P1 c2 @: _+ J$ T5 d
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
- t& f" E! _( a3 I# w: H6 ~ SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created * b5 D( f! Q; `: j/ C
Build name: : t% R6 ^; n# n8 B3 y. {
Built by : builduser
3 A. j H' M9 y0 n' }! s Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data - y* n, n0 r5 f# R) O
UTIL -- filepath failure, missing alias '宋体'
" ]# P) O! h& n) ]1 N( I5 o! Z LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;9 K6 l; ]$ X) F+ x
last token read: `? at line 1 in string ""
4 M: b) G, O6 @4 l3 n, { a Attribute FEColorBackground1 not found in stylesheet! - \* e7 Z- u ]9 `3 Z+ I
Attribute FEColorOutline not found in stylesheet!
/ L0 F1 r2 e$ ~# A) i( R- L7 T Attribute FEColorOutline not found in stylesheet! " n" Y( x# O |/ R
Attribute FEColorOutline not found in stylesheet!
5 A I5 Z9 B( x8 |* K Attribute FEColorHeading3 not found in stylesheet!
) W. [. Q4 e$ {$ U Attribute FEColorHeading3 not found in stylesheet!
9 ]( K* v' o( Y* G Attribute FEColorHeading3 not found in stylesheet!
5 i- ]& X) Y1 i9 k- y, I Attribute FEColorHeading3 not found in stylesheet! 1 t, V, g, V3 k& S; X/ U4 U1 M* L
Attribute FEColorHeading3 not found in stylesheet! 6 n+ A) V7 l& a6 ]% n7 o+ [/ g! P
Attribute FEColorHeading3 not found in stylesheet!
3 D# r0 n. u+ ?) J9 x% @; T Attribute FEColorHeading3 not found in stylesheet! 9 h2 |- w, r: y( z! P6 a8 I
Attribute FEColorOutline not found in stylesheet!
( y1 D% H; P7 H) H7 {9 _& U Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 1 p: z% S! ~# W, W) P% b
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