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@lone_wolf
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Thu Jun 30 11:28:41 2016# B: w1 N p9 x, k2 S) i! J
Loaded Archive: 'Homeworld2.big'
: N5 t; V: z) e& e0 B. n UTIL -- filepath failure, path doesn't exists 'F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data\locale\English' ! s1 y8 G0 m6 Y# Q$ `/ Q7 }8 C, C
Loaded Archive: 'English.big' % w4 b! q! k! K" x
Loaded Archive: '76561198085870635\688484859\yaodu.big'
$ F9 a. a3 W# @# w( J2 _0 G Loaded Archive: '76561198085870635\688484859\English.big'
. f- E5 r9 R$ y0 ? z1 e LOCALIZER -- File is missing file range in LOCALE:resource.dat 4 C! ]' O0 h$ Y, _
LOCALIZER -- File is missing file range in LOCALE:ui.dat 3 [* }/ f& W ^! s$ [* M
LOCALIZER -- File is missing file range in LOCALE:events.dat
8 z1 Y- S% s: W t& w) K LOCALIZER -- Failed to load file LOCALE:ATI.dat due to overlapping range with LOCALE:engine.dat 9 o6 n. u, w! x4 z1 o( \! r/ r% O
LOCALIZER -- File is missing file range in LOCALE:levelDesc.dat s8 s+ i+ j7 \; [1 F6 r
LOCALIZER -- File is missing file range in LOCALE:buildresearch.dat $ r) Z- y" N* t3 J1 `
Uing ..profiles\ for profiles folder " s4 p* P$ T9 ]' v; i
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
( R9 |: c" T- C6 }* ~% v6 l error executing GetAssumedLatestDll() in driverConfig.lua
5 n+ e8 I# A1 P error executing GetAssumedLatestDllVersion() in driverConfig.lua
, Y6 Y/ U3 G; Z3 K error executing AdjustForBadDrivers() in driverConfig.lua ; h9 `& g$ n6 v
Using NVIDIA Corporation's 4.4.0 GeForce 820M/PCIe/SSE2 renderer (Suspected driver is 0) b4 }! K& r$ T1 j1 \6 {! `
Loaded Archive: 'EnglishSpeech.big' 7 a+ O( g5 D g8 L V
Loaded Archive: 'Music.big' + a! C1 C. q: ^0 J% v
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
' H6 m4 d" e+ w |& l0 o) V6 |+ {9 \! T/ N { SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
" ]6 ?4 e t# K% ` SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
; r% l; L0 ~/ s; K$ b% y+ T# r SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
6 n6 ]6 M6 ?0 w5 D, E; N Build name:
( a: C' M' k6 w I6 \3 V6 x Built by : builduser
' Y4 X' o. K, `+ i Data path : F:\steam\steamapps\common\Homeworld\Homeworld2Classic\data
. b# f8 S5 I7 u6 [ UTIL -- filepath failure, missing alias '宋体'
; ]* a* I& M- e5 P- ] LUA 'DATA:\UI\NewUI\Styles\HW2Styles.lua' -- parameter: expected;" D F% |( J0 _+ k& J7 G# G
last token read: `? at line 1 in string ""
: U. Q: O& ^1 }' X2 g' Y Attribute FEColorBackground1 not found in stylesheet! ! B6 y6 _, H0 h! n0 r
Attribute FEColorOutline not found in stylesheet! 7 D6 x; p. v+ ~$ d; }3 ~
Attribute FEColorOutline not found in stylesheet!
7 Z! V! g4 J' @8 @- j+ { Attribute FEColorOutline not found in stylesheet!
5 Y# m- H/ ?% D% q. Y: f; H Attribute FEColorHeading3 not found in stylesheet!
7 `9 L( z8 G" h7 f Attribute FEColorHeading3 not found in stylesheet!
, \9 U" I) V% q: z" G Attribute FEColorHeading3 not found in stylesheet!
" I8 `7 o6 y; l: w4 O) k Attribute FEColorHeading3 not found in stylesheet!
/ ^' m ]5 @$ ], S- T8 w Attribute FEColorHeading3 not found in stylesheet!
2 k; e p! u7 d6 z( E+ @4 e: m Attribute FEColorHeading3 not found in stylesheet! , {4 V8 u! G; l: y X* s
Attribute FEColorHeading3 not found in stylesheet! $ {* d- M" v0 w. E
Attribute FEColorOutline not found in stylesheet! : x) I8 x+ L) b. z3 P- w
Unable to retrieve UI (animated) texture (Data:UI\NewUI\creditgraph\Yaodu.tga) -- FATAL EXIT -- graphic/346:! --stack trace-- 0x00677903: getLibraryID (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x56CD6614: _STRINGTOLD_L (C:\Windows\system32\MSVCR110.dll) 0x56C8D7DA: CxxThrowException (C:\Windows\system32\MSVCR110.dll) 0x56C48444: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x56C4861E: wstat64i32 (C:\Windows\system32\MSVCR110.dll) 0x773F333C: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2FE3: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773F2B65: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x10004ACD: mallocString (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x10001270: MemPoolAlloc (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Memory.dll) 0x0030D1AB: lua_settagmethod (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x56C41B66: Concurrency::details::_SpinLock::~_SpinLock (C:\Windows\system32\MSVCR110.dll) 0x0030AE1F: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x0030AFA2: lua_strlibopen (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x00322120: LuaConfig:oesExist (F:\steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\LuaConfig.dll) 0x773F3386: RtlQueryPerformanceCounter (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x773EE394: RtlInitUnicodeString (C:\Windows\SysWOW64\ntdll.dll) 0x773EE0E2: RtlAllocateHeap (C:\Windows\SysWOW64\ntdll.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DCFF: malloc (C:\Windows\system32\MSVCR110.dll) 0x56C3DDA7: operator new (C:\Windows\system32\MSVCR110.dll)
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