原著KeeperCN 篇外引用作者VengXCNE
! V0 D$ U- S7 B. T% W; N本人为了让这些知识不再失落,花费了一点时间整理了我国FLMOD界先驱KeeperCN的教程帖子( _/ j! [5 H+ Q- ?% i* F
以下内容均来自www.goodbj.com ' ^9 h+ g* ]8 e. [, j- z
目录: z3 V8 i1 a, z
1-2L 战斗机装备解说
: Q, O. g2 ]) G B0 N3L 武器的修改: P. T( K; u% h. I+ {
4L 武器的贩卖设置
8 x2 P# k# Z3 i8 b D5L-9L 建立一个新基地
+ ~, J/ b* O5 l% e7 k10L --11L 建立一个新派系
& ^1 w% |3 Y, C: B" j12L 更改npc的护盾& j) V+ w2 c! _. l. |
13L 派系友好度的变化修改办法' } ^6 h# A$ |' A5 {; P
14L 基地建立补充说明
( [2 g# v/ V% ]15L 激活无法使用的跳跃洞
2 ^* {" d* x7 y- o4 f2 ]% z$ Q$ Z16L 战斗机座舱的修改
/ a; q' W7 _: R1 j+ \17L 更改多人游戏中玩家的出生地 初始金钱 初始飞船
2 i- [' l1 f" H0 F# P18L (作者为本论坛的vengxcne) 任务赏金的调整 新星系的添加 在宇宙增添中物体的设置 以及部分战斗机hardpoint教程
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装备 8 v4 g. e5 ]% u" ~
装备意义解说1 ^; Q8 b7 i3 p. A
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推进器意义解说
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打开 X:\游戏所在目录\DATA\EQUIPMENT\st_equip.ini 档案,你可以看到下面的叙述:
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! S) F. e- Q7 _, p9 uThruster
1 K* r' S5 I" e" Q. a" a1 _. Nnickname = ge_s_thruster_01 ; nickname,不是新增就别改变它
! ] d0 R9 C, z! p9 P/ W& xids_name = 263737 ; 这个不多说1 u% S$ n) R( `4 m' P
ids_info = 264737 ; 这个不多说
: G2 c5 S# B) x7 _& BDA_archetype = equipment\models\st\ku_thruster.3db ; 推进器模型,全部的都用同样的+ [" X9 B/ L2 F' X
material_library = equipment\models\ku_equip.mat ; 推进器模型,全部的都用同样的& z8 l, C( j& S5 O
HP_child = HpConnect ; 连接点
2 m; X5 P' x: e! T8 _) f9 \hit_pts = 1000 ; 可承受的打击力
% o% m) b% ]$ {- N% W; V3 oexplosion_resistance = 0.500000 ; 爆炸时会受到多大损害 1 = 极易受损,0 = 刀枪不入6 H& G! t& C& S0 _
debris_type = debris_normal; S" A0 Z+ [$ m: i% |
parent_impulse = 20' |7 @) p" [( z" y5 n' l: y: Z: i
child_impulse = 80
6 z6 V' r+ A4 H" W1 f/ ]2 y2 Uvolume = 0.000000 ; 占据多少货仓空间
X9 ^0 C/ n+ D: T1 C- B8 Zmass = 10' t1 x4 j+ K' k' n4 I1 Z
max_force = 72000 ; 能够给你多大推力前进,每 600 为 1 公里/秒。
/ S) E( W# ^! h- L% Wparticles = gf_ge_s_thruster_01 ; 推进器的尾焰轨迹
' m7 Y3 q% L# g+ ] ahp_particles = hpthrust ; 推进器的尾焰轨迹8 F/ U' a' B" u) Q z- _
power_usage = 165 ; 使用多少能量
( N* w- y5 K6 I$ w( ^+ Z% b* n- plootable = true ; 可被丢弃在太空0 o& G3 V% q' y6 R% ^
separation_explosion = sever_debris1 p% u# v4 J# m3 O
LODranges = 0, 20 ; 物品细节能见度,如果这个数值过大,3D 的品值会降低。
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护盾意义解说
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ShieldGenerator
C& y4 K# ]0 E; ` [nickname = shield03_mark05_fr ; nickname,不是新增就别改变它
2 r& P$ |$ n4 ]: X" ~! M3 }ids_name = 263873 ; 这个不多说
- ?7 h( w7 I% k' h. H' s, c$ [ids_info = 264873 ; 这个不多说 o% _, B7 R" Z* k
DA_archetype = equipment\models\st\li_refractor_shield.3db ; 护盾模型/ D8 D# ?, g8 x* f- l
material_library = equipment\models\li_equip.mat ; 护盾模型3 t5 ~1 O! R2 e0 Q9 v. K: E; Y
HP_child = HpConnect ; 连接点: z& m7 `/ h6 g! t" U1 K8 \: j- k
hit_pts = 1405 ; 可承受的打击力
" _6 H- _' \8 d! jexplosion_resistance = 0.500000 ; 爆炸时会受到多大损害 1 = 极易受损,0 = 刀枪不入1 u A- e+ S5 [2 H( X5 x
debris_type = debris_normal
& g0 C4 E7 u$ x8 Xparent_impulse = 20
7 y2 w& u1 V% hchild_impulse = 80% z' b4 c. x( j! I
volume = 0.000000 ; 占据多少货仓空间
# F7 w1 o) p0 L3 X5 s$ e* lmass = 10
; l( d- p! f# u0 g: B( K" cregeneration_rate = 44.900002 ; 护盾再生速度
- m$ F% r! X& smax_capacity = 2020 ; 护盾容量 ) v3 X+ h9 X9 m4 \' v; a: c; j
toughness = 20.200001+ x1 {0 }6 a6 {
hp_type = hp_freighter_shield_special_5 ; 可挂载护盾的战机挂载点等级
8 E, H2 Z* @: A% F" |offline_rebuild_time = 12 ; 再度恢复联机时间 c) i# m* A6 Q) e
offline_threshold = 0.150000
5 r# A3 O7 F ]6 j8 |8 Xconstant_power_draw = 0 ; 使用多少能量
, S# X. D( S- \% m& jrebuild_power_draw = 10 ; 当被击溃时使用多少能量回复
' ^7 B$ j% N/ P! k# c. [shield_type = S_Positron01 ; 护盾类型 (Positron=阳电子,Gravitational=引力子,Molecular=分子)9 C$ H$ h* A2 Y7 P) q. _, E
shield_collapse_sound = shield_offline ; 被击溃音效
- r6 i2 ^" G: Yshield_rebuilt_sound = shield_rebuilt ; 恢复音效+ J1 j2 {6 g$ e, n$ U" [
shield_hit_effects = 0, gf_ku_shield01 ; 正常时被击中特效
0 S1 k, l; z& Z3 _4 }5 ?6 dshield_hit_effects = 100, gf_ku_shield02 ; 下降 100 容量特效
: F+ j$ \) _0 `2 n' o, p3 u. @) sshield_hit_effects = 500, gf_ku_shield03 ; 下降 500 容量特效
1 a, i0 n& L& T& L6 \separation_explosion = sever_debris5 X& E. r4 V% S) F( t6 a
LODranges = 0, 20 ; 物品细节能见度,如果这个数值过大,3D 的品值会降低。5 W' U- |0 A. f. U4 i @" n
lootable = true ; 可被丢弃在太空2 D& L0 j( Q T5 ^
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如果你看到护盾类型是 npc_shield##_mark## ,表示它们是计算机 NPC 使用的,虽然它们没有再生能力,但容量却远远大于玩家使用的类型,编辑它们使其有再生能力会使战斗更为有趣。' G( p, m8 w" `( c& h
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让所有上述物品在基地里贩卖必须编辑下面的叙述:
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; E* c) U# ?4 H W& b7 V! Q- K: DMarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1
2 ~7 Y9 S6 Z0 n" u$ ZMarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1
6 ~- x7 Z/ y: B* e. A: B% kMarketGood = shield01_mark03_lf, 2, -1, 10, 10, 0, 16 b$ } W- g- [# d
MarketGood = shield01_mark04_lf, 6, -1, 10, 10, 0, 1
! T" \6 q3 S* c5 k8 O2 H& NMarketGood = shield01_mark05_lf, 10, -1, 10, 10, 0, 1
' k+ T4 [8 C8 D" |! F1 NMarketGood = shield01_mark06_lf, 15, -1, 10, 10, 0, 18 a+ f* d J) K K1 n* b
MarketGood = shield01_mark07_lf, 20, -1, 10, 10, 0, 1( r0 l$ {( G5 ?1 S2 f2 P
MarketGood = shield01_mark08_lf, 25, -1, 10, 10, 0, 18 T& |/ y$ I: ~8 z
MarketGood = shield01_mark09_lf, 30, -1, 10, 10, 0, 1
6 k* j5 \- _" A' wMarketGood = shield01_mark010_lf, 36, -1, 10, 10, 0, 1+ O! w1 V" ~7 n0 K0 ^
MarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 1
2 o: E2 Y# f' l! mMarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1
7 I; {: o4 [0 d4 U0 fMarketGood = shield01_mark03_hf, 2, -1, 10, 10, 0, 1. |# W; c- S1 f1 R* S# G5 ^
MarketGood = shield01_mark04_hf, 6, -1, 10, 10, 0, 1( b* q. s' f1 Q' C6 N, i7 D
MarketGood = shield01_mark05_hf, 10, -1, 10, 10, 0, 1' Y6 G8 k4 ` }6 s4 S6 t
MarketGood = shield01_mark06_hf, 15, -1, 10, 10, 0, 1# y. A: c9 `9 ?5 P7 [/ t+ S
MarketGood = shield01_mark07_hf, 20, -1, 10, 10, 0, 1! s7 ~ f7 D6 e" B! ]
MarketGood = shield01_mark08_hf, 25, -1, 10, 10, 0, 12 `6 b4 g$ S9 o8 J* j
MarketGood = shield01_mark09_hf, 30, -1, 10, 10, 0, 19 F3 v! c4 x' i; H1 ~2 @
MarketGood = shield01_mark010_hf, 36, -1, 10, 10, 0, 1
$ s9 b2 {* }* B! XMarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 1
5 q( d2 r2 U5 P5 ?. u9 l) aMarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1
' Z9 H9 a3 ?7 F+ iMarketGood = shield01_mark03_fr, 2, -1, 10, 10, 0, 1
" s8 Q# j/ n" L& ~' t* l0 ^MarketGood = shield01_mark04_fr, 6, -1, 10, 10, 0, 1$ ~4 @5 i$ Q8 l4 k- \
MarketGood = shield01_mark05_fr, 10, -1, 10, 10, 0, 1
v/ ~2 e0 e7 }" MMarketGood = shield01_mark06_fr, 15, -1, 10, 10, 0, 1
& M9 B( j: D2 s# I' `2 d/ qMarketGood = shield01_mark07_fr, 20, -1, 10, 10, 0, 16 C& Y$ s/ t d5 ^" g/ Y" [5 R, X
MarketGood = shield01_mark08_fr, 25, -1, 10, 10, 0, 1
; x. W! Q m# QMarketGood = shield01_mark09_fr, 30, -1, 10, 10, 0, 1
- \/ Q& p+ y6 R8 c& c. t3 G Q, k* }MarketGood = shield01_mark010_fr, 36, -1, 10, 10, 0, 1 ~$ @! x9 o& C( B8 d, Z: F! x
MarketGood = shield02_mark01_lf, 0, -1, 10, 10, 0, 1
) m0 t$ S3 b. c" f; [MarketGood = shield02_mark02_lf, 0, -1, 10, 10, 0, 18 H5 Z3 i. L1 ~ m) x& b# @$ D* e9 |' C
MarketGood = shield02_mark03_lf, 2, -1, 10, 10, 0, 1/ [. o$ g$ l! t0 f
MarketGood = shield02_mark04_lf, 6, -1, 10, 10, 0, 11 g9 [# C8 \ Y0 B9 q' s
MarketGood = shield02_mark05_lf, 10, -1, 10, 10, 0, 11 H7 Q% h; L. n: c, N/ z/ Q2 s
MarketGood = shield02_mark06_lf, 15, -1, 10, 10, 0, 17 U. K# C4 U* _3 A! u( Q1 d0 h
MarketGood = shield02_mark07_lf, 20, -1, 10, 10, 0, 1
2 ~' v* |$ X' o: OMarketGood = shield02_mark08_lf, 25, -1, 10, 10, 0, 1
' J2 K h6 R3 n; k. i4 ?" Z+ Y9 hMarketGood = shield02_mark09_lf, 30, -1, 10, 10, 0, 17 [* O, D; W' M$ k, |
MarketGood = shield02_mark010_lf, 36, -1, 10, 10, 0, 1
8 E5 w$ n$ o* ~7 S$ h4 f+ qMarketGood = shield02_mark01_hf, 0, -1, 10, 10, 0, 1
) o2 H9 P5 l" OMarketGood = shield02_mark02_hf, 0, -1, 10, 10, 0, 1. V* \; k; A2 `4 }3 C* w
MarketGood = shield02_mark03_hf, 2, -1, 10, 10, 0, 1$ s7 e3 M4 v- f6 J9 ]0 B; A
MarketGood = shield02_mark04_hf, 6, -1, 10, 10, 0, 1
4 S1 t- ]% b& x* F! g3 g: s5 mMarketGood = shield02_mark05_hf, 10, -1, 10, 10, 0, 1+ \3 x) }5 b- m7 j; l. A
MarketGood = shield02_mark06_hf, 15, -1, 10, 10, 0, 1
7 G* H' A- }; pMarketGood = shield02_mark07_hf, 20, -1, 10, 10, 0, 1( p- W- i! ?& O; ~* e) v( P2 Z" D
MarketGood = shield02_mark08_hf, 25, -1, 10, 10, 0, 1
5 y- A( D/ @! h* ?0 SMarketGood = shield02_mark09_hf, 30, -1, 10, 10, 0, 1! I! e8 a! B/ D5 a# C/ J
MarketGood = shield02_mark010_hf, 36, -1, 10, 10, 0, 17 J; U6 G8 ~, e) `. Q0 I4 M
MarketGood = shield02_mark01_fr, 0, -1, 10, 10, 0, 1
/ @# `" q3 S! @9 _MarketGood = shield02_mark02_fr, 0, -1, 10, 10, 0, 15 k0 Y5 K4 H: x: {; k" ^9 x' T( k
MarketGood = shield02_mark03_fr, 2, -1, 10, 10, 0, 1
" i6 R+ t' p0 nMarketGood = shield02_mark04_fr, 6, -1, 10, 10, 0, 1
% y9 r7 ~$ ?3 K m ~8 G( zMarketGood = shield02_mark05_fr, 10, -1, 10, 10, 0, 1
+ a3 u4 {; O" Z6 rMarketGood = shield02_mark06_fr, 15, -1, 10, 10, 0, 1$ x j; S+ Z/ x: ~ I$ _! ^5 h
MarketGood = shield02_mark07_fr, 20, -1, 10, 10, 0, 1
8 s# e$ I" @9 Z" z, }9 rMarketGood = shield02_mark08_fr, 25, -1, 10, 10, 0, 1
( ^ M5 ~3 x$ D" bMarketGood = shield02_mark09_fr, 30, -1, 10, 10, 0, 1
- z# O4 A( ^ a* gMarketGood = shield02_mark010_fr, 36, -1, 10, 10, 0, 1; l* D; l) E0 F t
MarketGood = shield03_mark01_lf, 0, -1, 10, 10, 0, 1
( t" D" ?6 M+ P: mMarketGood = shield03_mark02_lf, 0, -1, 10, 10, 0, 1
; O1 v' D5 k) ZMarketGood = shield03_mark03_lf, 2, -1, 10, 10, 0, 12 l, |& ^1 c! d' m5 P0 B
MarketGood = shield03_mark04_lf, 6, -1, 10, 10, 0, 1
- m1 s7 {! N8 h7 P1 ZMarketGood = shield03_mark05_lf, 10, -1, 10, 10, 0, 1
- u- P/ _* v9 Z3 m1 k2 W/ O' AMarketGood = shield03_mark06_lf, 15, -1, 10, 10, 0, 14 t, V6 [- f" ~5 j8 f( F! @
MarketGood = shield03_mark07_lf, 20, -1, 10, 10, 0, 1
& k6 L, p$ C" a- Z; s& U0 W' ?# pMarketGood = shield03_mark08_lf, 25, -1, 10, 10, 0, 1
) T+ x |( m4 n2 R, ?MarketGood = shield03_mark09_lf, 30, -1, 10, 10, 0, 1
6 l% _$ G% @5 C2 gMarketGood = shield03_mark010_lf, 36, -1, 10, 10, 0, 1
$ Q6 I; A2 ~3 s" eMarketGood = shield03_mark01_hf, 0, -1, 10, 10, 0, 1( [+ m9 a7 V/ @! J% A7 \( V: Q
MarketGood = shield03_mark02_hf, 0, -1, 10, 10, 0, 1
+ s, B b1 g1 H+ t. FMarketGood = shield03_mark03_hf, 2, -1, 10, 10, 0, 1* ?" I) D! v( y4 w
MarketGood = shield03_mark04_hf, 6, -1, 10, 10, 0, 1
0 w2 ~% X+ e8 M9 T3 l" jMarketGood = shield03_mark05_hf, 10, -1, 10, 10, 0, 1
h0 t' `0 X- v& x1 t. TMarketGood = shield03_mark06_hf, 15, -1, 10, 10, 0, 1& b6 n$ V! o+ ^ T ~* \/ n
MarketGood = shield03_mark07_hf, 20, -1, 10, 10, 0, 1
# [! ]4 j* c, fMarketGood = shield03_mark08_hf, 25, -1, 10, 10, 0, 1
9 Y# i( l2 L `) s/ f2 k/ a7 JMarketGood = shield03_mark09_hf, 30, -1, 10, 10, 0, 1
& z9 S, I" _* e5 z) N+ P H2 ^MarketGood = shield03_mark010_hf, 36, -1, 10, 10, 0, 15 j/ t2 z! f; d. r0 [$ l
MarketGood = shield03_mark01_fr, 0, -1, 10, 10, 0, 16 y" U5 n3 k' T8 B+ t
MarketGood = shield03_mark02_fr, 0, -1, 10, 10, 0, 1$ e' P' ^! ?/ [! F2 x
MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
9 G) |5 [ t+ JMarketGood = shield03_mark04_fr, 6, -1, 10, 10, 0, 1$ e9 P5 s4 i# B- n
MarketGood = shield03_mark05_fr, 10, -1, 10, 10, 0, 1% V' |# ?* F9 H( Z# w/ J
MarketGood = shield03_mark06_fr, 15, -1, 10, 10, 0, 1/ ]. f- p2 V* I2 Z) W
MarketGood = shield03_mark07_fr, 20, -1, 10, 10, 0, 1: M+ ~4 K2 q1 k: F8 G; p: ^: c
MarketGood = shield03_mark08_fr, 25, -1, 10, 10, 0, 14 \. H: a& L1 x9 @' _
MarketGood = shield03_mark09_fr, 30, -1, 10, 10, 0, 1
6 f/ q5 o3 _4 k/ U/ `1 w8 ?MarketGood = shield03_mark010_fr, 36, -1, 10, 10, 0, 1
$ H* c# R3 V) Y8 S8 ?MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1
2 _* x ?1 l: ~, [* {+ o; ]MarketGood = ge_s_thruster_02, 2, -1, 10, 10, 0, 1
' X7 |2 \, j0 k# }2 r- }# J" S+ zMarketGood = ge_s_thruster_03, 4, -1, 10, 10, 0, 1
2 O4 Z1 P/ j3 @$ b2 c6 \MarketGood = ge_s_thruster_04, 6, -1, 10, 10, 0, 1
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3 [7 i$ g5 Z8 C3 G1 u; M1 ~/ h现在我相信大家应该能够了解这些必备的知识了。
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3 s& I" L: ~4 P# K) T1 D" z3 a现在来编辑它的价格,打开 X:\游戏所在目录\DATA\EQUIPMENT\st_goods.ini 档案。
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看看下面的叙述:; |$ r& R6 C$ [8 S! u
8 b) t& i: i/ \3 j+ O& @* E6 f3 y2 |Good
3 q" K9 P0 t- K, H0 Y3 qnickname = ge_s_thruster_01 ; nickname,不是新增就别改变它- g# H0 e' t" U" q4 I) h. A( T
equipment = ge_s_thruster_01 ; equipment,不是新增就别改变它
) ]# r/ C4 P7 j- c: d; i! Wcategory = equipment ; 所属类别+ L& l Z; R- J5 E- D
price = 500 ; 价格
; L+ O" H( T5 U/ A3 U1 A/ Hitem_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db ; 图标档案- W$ u9 _0 ]- U9 D+ e. ?
combinable = false ; 不允许你买一个以上
2 o% O: k c0 h U: u4 |* J/ w8 Wids_name = 263737
p' z0 ^4 q- Rids_info = 264737
8 B4 Q* g' C, S8 s& Pshop_archetype = equipment\models\st\ku_thruster.3db ; 推进器模型
) E8 y. O: A: q& P% V4 y" Amaterial_library = equipment\models\ku_equip.mat ; 推进器模型9 ]6 n, \ Y8 W
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护盾与它非常相像,所以你必须有这些基础知识。
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要增加它们你必须打开 X:\游戏所在目录\DATA\EQUIPMENT\market_misc.ini 档案。
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$ v5 D* V& m9 d1 P. T+ a$ m1 {每个星系跟基地有它自己的名称,New York 是 'Li01',而 Pittsburg 是 'Li01_02',现在让我们看看 Pittsburg。 S, H& ]9 ^; L! g$ \% T1 V# M
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搜寻下面的叙述:
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BaseGood; V+ W6 n# O" f! P& A; H
base = Li01_02_base ; 这是 Pittsburg {- L \; e; d) V% I+ x" D- W& i, e
MarketGood = co_gun01_mark01, 0, -1, 10, 10, 0, 1 ; 卖的武器7 x% O' E# D) l3 @0 l, c2 w0 W
MarketGood = co_gun01_mark02, 2, -1, 10, 10, 0, 1) c V8 n" H. H# D
MarketGood = co_turret01_mark01, 2, -1, 10, 10, 0, 1- Q8 V2 w; ?8 r
MarketGood = co_turret02_mark01, 0, -1, 10, 10, 0, 1, Q% b( d [. _0 R$ @
MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 ; 推进器 (一般的)
' W% w5 s j) t6 V, X9 }4 l. m+ iMarketGood = missile01_mark01, 0, 0.4, 10, 10, 0, 1 ; 飞弹发射器与弹药
# M3 a( w+ j. T7 D! @0 g' J4 J; gMarketGood = missile01_mark01_ammo, 0, -1, 50, 50, 0, 1$ Z$ P$ E4 M6 C; V8 W* _* _
MarketGood = missile01_mark02_ammo, 2, -1, 50, 50, 0, 1
; n/ O# g2 n9 e# x! L+ R7 vMarketGood = missile01_mark03_ammo, 10, -1, 50, 50, 0, 1* M& [3 l$ D1 E5 N4 d6 U
MarketGood = missile01_mark04_ammo, 22, -1, 50, 50, 0, 1
: g8 `. w' r. O$ kMarketGood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1
* [1 A$ w* a4 D- |5 lMarketGood = missile02_mark01, 0, -1, 10, 10, 0, 1: m6 {! ~+ k% q$ ?2 ?
MarketGood = missile02_mark01_ammo, 0, -1, 50, 50, 0, 1
# f l4 H( s7 uMarketGood = missile02_mark02_ammo, 2, -0.200000, 50, 50, 0, 14 Y7 m4 I, d+ ], f- q
MarketGood = missile02_mark03_ammo, 10, 0.200000, 50, 50, 0, 1
( g) ?- K3 b. u$ L* W! cMarketGood = missile02_mark04_ammo, 22, 0.400000, 50, 50, 0, 1
: p) Y7 l) [; ^* b: OMarketGood = missile02_mark05_ammo, 30, 0.750000, 50, 50, 0, 1, b& q/ B, }8 P7 j& t
MarketGood = missile03_mark01, 0, -1, 10, 10, 0, 1
8 w% O8 i8 U3 ?MarketGood = missile03_mark01_ammo, 0, -1, 50, 50, 0, 1
8 T0 O' W: p- }0 A; kMarketGood = missile03_mark02_ammo, 6, -1, 50, 50, 0, 1
' p7 k# _ i+ A- o# RMarketGood = missile03_mark03_ammo, 22, -1, 50, 50, 0, 1; x+ w# h8 T; F& }: A- }! B
MarketGood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 14 R" K; J3 [! J3 V5 e
MarketGood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 ; 巡航破坏器弹药) ~) T% r/ l1 o7 B6 `+ h b
MarketGood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 ; 巡航破坏器弹药
4 u- x7 }4 T$ ^9 e# w8 D0 YMarketGood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 ; 鱼雷弹药
}; h8 s) l8 [# |% v- tMarketGood = torpedo01_mark02_ammo, 30, -1, 50, 50, 0, 1 ; 鱼雷弹药
9 v2 O% V' ]% ^5 }9 p+ s& ?MarketGood = mine01_mark01, 0, -1, 10, 10, 0, 1 ; 地雷0 ^# L8 |1 k) q( y% ?* B
MarketGood = mine01_mark01_ammo, 0, -1, 50, 50, 0, 1/ v8 R1 E, V6 e6 m0 u
MarketGood = mine01_mark02_ammo, 2, -1, 50, 50, 0, 1
6 r! D) Z5 X) ?, }MarketGood = mine01_mark03_ammo, 10, -1, 50, 50, 0, 1
: ?9 [- Q9 O" z2 U3 h" m* r7 kMarketGood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1
$ M& M4 y& ~. k8 ^% ~5 LMarketGood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1
! q9 ]& x) o+ g! Q4 M5 N, S. T$ u# wMarketGood = mine02_mark01, 0, -1, 10, 10, 0, 1
& A# C( U) w% h" z' G4 _MarketGood = mine02_mark01_ammo, 0, -1, 50, 50, 0, 1" L3 y' Z3 i; r0 g* ]4 s
MarketGood = mine02_mark02_ammo, 6, -1, 50, 50, 0, 1
4 H* j) g# `, F) DMarketGood = mine02_mark03_ammo, 16, -1, 50, 50, 0, 1
2 q0 D/ Y. x6 K: }& iMarketGood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1' h7 P: m) P5 r+ k% |2 | r' I
MarketGood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1
5 \# l& D' k8 cMarketGood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 ; Nanobots 修护机器人: V! j B& G, w3 }) E
MarketGood = ge_s_cm_01, 0, -1, 10, 10, 0, 1 ; 反制武器发射器
# T+ Q9 x$ e" \9 qMarketGood = ge_s_cm_01_ammo, 0, -1, 50, 50, 0, 1 ; 反制武器弹药1 v4 {+ z, T$ ^5 H* A" M" a
MarketGood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 ; 反制武器弹药9 x ]; r) h9 r' W1 l
MarketGood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 ; 反制武器弹药9 F# K; W- k/ U# A Z; \6 z
MarketGood = shield01_mark01_lf, 0, -1, 10, 10, 0, 1 ; 护盾$ a# j! ?6 C7 ^/ \- r( [' D
MarketGood = shield01_mark02_lf, 0, -1, 10, 10, 0, 1( r4 g5 y- C' ` M0 i
MarketGood = shield01_mark01_hf, 0, -1, 10, 10, 0, 1
' o* r# a( c9 I4 @9 [MarketGood = shield01_mark02_hf, 0, -1, 10, 10, 0, 1: y [2 i( F) Q0 G/ Q
MarketGood = shield01_mark01_fr, 0, -1, 10, 10, 0, 1& r; V: j$ a% l, q, E+ |3 [
MarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1
7 \" \0 ~9 ?( X% a3 xMarketGood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 ; 护盾电池
) o6 z% K/ H8 j% P9 H( ]
& g+ I# D4 q. N) b1 ^; b我们解释一下每行参数意义。
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% u& b7 J) Y7 I) LMarketGood = shield01_mark02_fr, 0, -1, 10, 10, 0, 1
4 r. P. x" ~: f3 I$ y/ { ! `. U8 `$ C! J' k. R9 d
1. 第一个参数是表示可购买的玩家等级
/ r' X7 R, p2 [) ^2. 第二个参数是表示所需的玩家名声
* ~6 K( Q5 t. V. h' i0 D. g% }) x3. 第三个参数是表示一次可买多少 (弹药 = 50,武器 = 10)3 R# Z; k' g/ o1 B7 T9 M9 {
4. 第四个参数是表示一次可卖多少
% A; U1 i1 r$ O9 e% t% X2 n1 C5. 未知
$ m! d4 R% {4 Z, w6. 把原设定价格乘以多少倍数% g$ Z' r, q" @; |% r
9 \) x. x: p3 b2 H1 z0 E
增加一个护盾你只要以你增加的护盾 nickname 覆盖 shields01_mark02_fr 叙述在护盾上,推进器一样。' W. T" Y% v% N
% [( I8 K$ A, D4 P! H! }7 N
我再把相关知识解释一下:
6 e, z- ]1 j% m; C X% f 1 K6 u0 {4 C1 k! c6 q9 T# Q
物品的等级通常以 mark## 部分表示。8 _$ G1 \- k4 F+ R$ m7 b
- w" B6 |2 x2 z* Alf 表示轻型战机,hf 表示重型战机,fr 表示运输机。
: d, |) u, [$ u9 D: [& O ; [7 l' X! I7 C8 }4 `/ K0 M. v8 w. s
***************************************************************************4 h6 ~$ }0 i: h2 W4 u
* Q( ]. I* H3 j+ A商品部分解释
, u- q5 K- H: u2 @9 g. g ) e5 i4 H: F+ E& c0 {2 n8 d
market_commodities.ini 档案里表示商品的有无贩卖。# a/ p! @$ R x2 I
+ T5 `5 A2 y( `
例一 (没有卖)
6 ?8 n9 Z8 \3 l: R, u: @0, -1, 0, 0, 1, 2.250000* Z, f% L& ^9 S) ~
b: I5 m, d5 S; C
例二 (有卖)8 y# o9 Z- o8 Y5 G2 V/ t1 N/ W: h
0, -1, 150, 500, 0, 1.300000 (这些数值是在商品名称之后的)# q; o A) A$ R6 H8 x
b% k9 `" _1 h1 q3 V( b5 o& ^# t& p现在我解释这些商品数值意义。
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( \: h7 @. r( w2 O% J8 l% l..0,... -1, .. 150, .. 500,.... 0, .. 1.300000! p j/ r1 d: B
..1 ... 2 .. 3 .. 4 ... 5 .. 6% l0 k. N$ X8 F \, b0 f
N% _$ d1 |4 T! W/ z- w1) 通常都一样
+ r; t, z# X3 v4 i+ O2) 通常都一样
+ j/ f& ?0 Z2 x5 o9 ]7 t3) 如果是 0 表示这边没有卖它,如果是 150 表示有卖。
+ n0 _* D0 t* E& i( W* w$ |( R' t. b4) 如果是 0 表示这边没有卖它,如果是 500 表示有卖。% F: C, l1 k. ?
5) 如果是 1 表示这边没有卖它,如果是 0 表示有卖。- g$ b5 E( N! ]2 M% h8 v: T
6) 这个基地的 买/卖 价格百分比
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所以你只要按下面的格式即可更改该基地贩卖的物品:; p! n$ z* s# N7 L8 ?) ?
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BaseGood
! E i+ t2 T, u( U6 N. z! E$ ~base = (你想卖的基地名称)
* L6 q4 }+ Z8 b1 e6 h. C+ A/ E2 K$ uMarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####
! p: R) r! m( [9 O* rMarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####9 V% I* Z! w/ i N
MarketGood = commodity_(商品名称), 0, -1, #, #, #, #.#####
. X q0 \3 c, v' {+ M8 kMarketGood = commodity_(商品名称), 0, -1, #, #, #, #.##### |